other useful sites

These links are hardly comprehensive.  They are simply the ones that I have found most useful.  If you think that there is a link that I should be including, let me know and I'll consider.

Stereoscopy in general - an excellent site dedicated to stereoscopic display technologies.  Provides links to all the major stereoscopic hardware manufacturers.

Andrew Woods - Andrew is a research engineer in Perth who takes a keen interest in stereoscopic display issues.  He is co-chair of the Stereoscopic Displays and Applications conference which runs as part of the Electronic Imaging Symposium.  He also runs a Stereoscopic Displays short course with John Merritt which I would highly recommend to anyone interested in developing or implementing stereoscopic applications.

Sydney Stereo Camera Club - the local stereo camera club. - stereoscopic photography and viewing products.  Excellent friendly service, and Berezin3D also ship internationally.

Stereoscopic display software

StereoPhotoMaker and StereoMovieMaker by Masuji Suto - the best stereo photo and video editor that I have found.  Works well with OpenGL quad-buffered stereo in both windowed and fullscreen mode.  Also now available is StereoDataMaker which allows 2 Canon point and shoot cameras to be synchronized easily.

3DCombine - a good stereo photo editing shareware program.

Medical imaging software

ezDicom - a useful tool for converting DICOM medical images into more portable image files

VolView - very useful tool for volumetric viewing.  Can also access DICOM image files.  A reasonable amount of RAM (>512MB) is recommended as is a graphics card that provides hardware 3D acceleration.  Running in stereo mode (run volview -3) does slow things down a bit.  I currently use a nVidia QuadroFx 1000 and nVidia QuadroFx 1500M and am happy with the results

AMIDE - another useful tool which is opensource.   Allows volumetric rendering in parallel stereo with adjustable viewing angles.

Hardware - lots of information in the forum on stereoscopic computer hardware and how to acheive stereo.  Provides driver and utility downloads for nVidia and ATI graphics cards.

nVidia - nVidia has done a lot in the development of consumer stereo with some excellent work on a stereo converter for  many computer games.  Their Quadro line of graphics cards delivers quad-buffered OpenGL support and is backed by comprehensive driver software.

OpenGL - openGL is a cross-platform 3D programming platform that has widespread hardware and software support.  It is reasonable easy to start out with but extensible and very  powerful the more you learn.

Paul Bourke's site - lots of good examples of openGL programming including his openGL stereo example.